God Bless The Bird.
Our Story
Best friends since middle school. Started making Remnants of the Abyss together in 2019. Now one of us is in Burbank, the other in Riyadh. Still building.
How We Work
Every system gets rebuilt until it feels right.
If a detail doesn't matter, we haven't looked hard enough.
Depth over breadth. Always.
What We Build
Hawknet
I made Hawknet so my buddy could become a programmer without learning to code. He really needed it. Now it's our full dev tools suite.
Crystal Heaven
A chill narrative exploration game. Our friend made Fractured Skies back in the day but never finished it. We're picking up where he left off.
Remnants of the Abyss
An MMO action RPG. We've been building it so long it became a story we needed to tell. Equal parts lore and fun.
Where We're Going
Ship it. Learn from the wreckage.
If it's not broken, it's not being pushed hard enough.
Breadth over depth. Always.